The write port priority in Yosys is derived directly from the order
in which the ports are declared in the Verilog frontend. It is being
removed for several reasons:
1. It is not clear if it works correctly for all cases (FFRAM,
LUTRAM, BRAM).
2. Although it is roundtripped via Verilog with correct simulation
semantics, the resulting code has a high chance of being
interpreted incorrectly by Xilinx tools.
3. It cannot be roundtripped via FIRRTL, which is an alternative
backend that is an interesting future option. (FIRRTL leaves
write collision completely undefined.)
3. It is a niche feature that, if it is needed, can be completely
replaced using an explicit comparator, priority encoder, and
write enable gating circuit. (This is what Xilinx recommends
for handling this case.)
In the future we should extend nMigen's formal verification to assert
that a write collision does not happen.
This is necessary for consistency, since for transparent read ports,
we currently do not support .en at all (it is fixed at 1) due to
YosysHQ/yosys#760. Before this commit, changing port transparency
would require adding or removing an assignment to .en, which is
confusing and error-prone.
Also, most read ports are always enabled, so this behavior is also
convenient.
Also, replace `bits, sign = x.shape()` with more idiomatic
`width, signed = x.shape()`.
This unifies all properties corresponding to `len(x)` to `x.width`.
(Not all values have a `width` property.)
Fixes#210.
This primarily fixes the problem with source location precision in
Module (which used to trace locations from __exit__ of the context
managers, by which point everything interesting has been lost), but
also improves memory port and control inserter source locations.
On the sample of examples/basic/*.py, the only incorrectly inferred
remaining location is clk pointing to hdl/mem.py:166.
The coercion is carefully chosen to accept (other than normal ints)
instances of e.g. np.int64, but reject instances of e.g. float.
See https://stackoverflow.com/a/48940855/254415 for details.
Fixes#93.